Nav Movement

Nav Movement

Windows
MacOS
Linux

Actions

Is Crouching

Returns true if currently crouching

Target is Nav Movement Component

Is Falling

Returns true if currently falling (not flying, in a non-fluid volume, and not on the ground)

Target is Nav Movement Component

Is Flying

Returns true if currently flying (moving through a non-fluid volume without resting on the ground)

Target is Nav Movement Component

Is Moving on Ground

Returns true if currently moving on the ground (e.g. walking or driving)

Target is Nav Movement Component

Is Swimming

Returns true if currently swimming (moving through a fluid volume)

Target is Nav Movement Component

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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