Report Noise Event

Report Noise Event

Windows
MacOS
Linux

Report a noise event.

Target is AISense Hearing

Report Noise Event
Noise Location
X0
Y 0
Z 0
Loudness
1.000000
Instigator
Max Range
0.000000
Tag
None

Inputs

In
Exec
Noise Location
Vector

Location of the noise.

Loudness
Float

Loudness of the noise. If MaxRange is non-zero, modifies MaxRange, otherwise modifies the squared distance of the sensor's range.

Instigator
Actor Object Reference

Actor that triggered the noise.

Max Range
Float

Max range at which the sound can be heard, multiplied by Loudness. Values <= 0 mean no limit (still limited by listener's range however).

Tag
Name

Identifier for the event.

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback