Select Chosen One

Select Chosen One

Windows
MacOS
Linux

Select a certain client to be the "chosen-one" or pseudo-authoritative for this shared world session.

Means that this client is responsible for sending the list of it's pin transforms (in world space so its own alignment is unaffected) to the server via AMagicLeapSharedWorldPlayerController::ServerSetAlignmentTransforms(). Everyone will align to this client's coordinate space using those pin transforms. This function is a BlueprintNativeEvent, override to implement a custom behavior. Default implementation -> client with best confidence values for selected shared pins.

Target is Magic Leap Shared World Game Mode

Select Chosen One
Target

Inputs

In
Exec
Target
Magic Leap Shared World Game Mode Object Reference

Outputs

Out
Exec
Select Skin
Light
Dark

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