End Ability State

End Ability State

Windows
MacOS
Linux

Ends any active ability state task with the given name. If name is 'None' all active states will be ended (in an arbitrary order).

Target is Gameplay Ability

End Ability State
Target
Select Asset
Optional State Name to End
None

Inputs

In
Exec
Target
Gameplay Ability Object Reference
Optional State Name to End
Name

Outputs

Out
Exec
Select Skin
Light
Dark

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