Add Linked Gameplay Effect

Add Linked Gameplay Effect

Windows
MacOS
Linux

Adds LinkedGameplayEffect to SpecHandles. LinkedGameplayEffectSpec will be applied when/if SpecHandle is applied successfully. This will initialize the LinkedGameplayEffect's Spec for you. Returns to NEW linked spec in case you want to add more to it.

Target is Ability System Blueprint Library

Add Linked Gameplay Effect
Spec Handle
Linked Gameplay Effect
Select Class
Return Value

Inputs

In
Exec
Spec Handle
Gameplay Effect Spec Handle Structure
Linked Gameplay Effect
Gameplay Effect Class Reference

Outputs

Out
Exec
Return Value
Gameplay Effect Spec Handle Structure

Adds LinkedGameplayEffect to SpecHandles. LinkedGameplayEffectSpec will be applied when/if SpecHandle is applied successfully. This will initialize the LinkedGameplayEffect's Spec for you. Returns to NEW linked spec in case you want to add more to it.

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