Remove Bone Animation

Remove Bone Animation

Windows
MacOS
Linux

Removes an Animation Curve by Name from the given Animation Sequence (Raw Animation Curves [Names] may not be removed from the Skeleton)

Target is Animation Blueprint Library

Remove Bone Animation
Animation Sequence
Select Asset
Bone Name
None
Include Children
Finalize

Inputs

In
Exec
Animation Sequence
Anim Sequence Object Reference

: AnimSequence

Bone Name
Name

: Name of bone track user wants to remove

Include Children
Boolean

: true if user wants to include all children of BoneName

Finalize
Boolean

: If you set this to true, it will trigger compression. If you set bFinalize to be false, you'll have to manually trigger Finalize.

Outputs

Out
Exec
Select Skin
Light
Dark

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