Meta Data

Meta Data

Windows
MacOS
Linux

Actions

Add Meta Data

Creates and Adds an instance of the specified MetaData Class to the given Animation Sequence

Target is Animation Blueprint Library

Add Meta Data Object

Adds an instance of the specified MetaData Class to the given Animation Sequence (requires MetaDataObject's outer to be the Animation Sequence)

Target is Animation Blueprint Library

Contains Meta Data Of Class

Checks whether or not the given Animation Sequences contains Meta Data Instance of the specified Meta Data Class

Target is Animation Blueprint Library

Get Meta Data

Retrieves all Meta Data Instances from the given Animation Sequence

Target is Animation Blueprint Library

Get Meta Data Of Class

Retrieves all Meta Data Instances from the given Animation Sequence

Target is Animation Blueprint Library

Remove All Meta Data

Removes all Meta Data from the given Animation Sequence

Target is Animation Blueprint Library

Remove Meta Data

Removes the specified Meta Data Instance from the given Animation Sequence

Target is Animation Blueprint Library

Remove Meta Data Of Class

Removes all Meta Data Instance of the specified Class from the given Animation Sequence

Target is Animation Blueprint Library

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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