Get Bone Poses for Time

Get Bone Poses for Time

Windows
MacOS
Linux

Retrieves Bone Pose data for the given Bone Names at the specified Time from the given Animation Sequence

Target is Animation Blueprint Library

Get Bone Poses for Time
Animation Sequence
Select Asset
Bone Names
Time
0.0
Extract Root Motion
Preview Mesh
Select Asset
Poses

Inputs

Animation Sequence
Anim Sequence Object Reference
Bone Names
Array of Names
Time
Float
Extract Root Motion
Boolean
Preview Mesh
Skeletal Mesh Object Reference

Outputs

Poses
Array of Transforms
Select Skin
Light
Dark

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