Actions
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Get Magnitude for Frequencies |
Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game. Target is Audio Mixer Blueprint Library |
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Get Phase for Frequencies |
Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game. Target is Audio Mixer Blueprint Library |
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Start Analyzing Output |
Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game. Target is Audio Mixer Blueprint Library |
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Stop Analyzing Output |
Start spectrum analysis of the audio output. By leaving the Submix To Stop Analyzing blank, you can analyze the master output of the game. Target is Audio Mixer Blueprint Library |