Make Noise

Make Noise

Windows
MacOS
Linux

Cache noises instigated by the owning pawn for AI sensing

Target is Pawn Noise Emitter Component

Make Noise
Target
Noise Maker
Loudness
0.0
Noise Location
X0
Y 0
Z 0

Inputs

In
Exec
Target
Pawn Noise Emitter Component Object Reference
Noise Maker
Actor Object Reference

is the actual actor which made the noise

Loudness
Float

is the relative loudness of the noise (0.0 to 1.0)

Noise Location
Vector (by ref)

is the position of the noise

Outputs

Out
Exec
Select Skin
Light
Dark

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