Draws a texture on the Canvas.
Target is Canvas
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In
Exec
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Target
Canvas Object Reference
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Render Texture
Texture Object Reference
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Texture to use when rendering. If no texture is set then this will use the default white texture. |
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Screen Position
Vector 2D Structure
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Screen space position to render the texture. |
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Screen Size
Vector 2D Structure
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Screen space size to render the texture. |
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Coordinate Position
Vector 2D Structure
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Normalized UV starting coordinate to use when rendering the texture. |
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Coordinate Size
Vector 2D Structure
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Normalized UV size coordinate to use when rendering the texture. |
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Render Color
Linear Color Structure
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Color to use when rendering the texture. |
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Blend Mode
EBlendMode Enum
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Blending mode to use when rendering the texture. |
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Rotation
Float
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Rotation, in degrees, to render the texture. |
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Pivot Point
Vector 2D Structure
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Normalized pivot point to use when rotating the texture. |
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Out
Exec
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