Draw Texture

Draw Texture

Windows
MacOS
Linux

Draws a texture on the Canvas.

Target is Canvas

Draw Texture
Target
Select Asset
Render Texture
Select Asset
Screen Position
X0.0
Y0.0
Screen Size
X0.0
Y0.0
Coordinate Position
X0.0
Y0.0
Coordinate Size
X1.000
Y1.000
Render Color
Blend Mode
BLEND_Translucent
Rotation
0.000000
Pivot Point
X0.500
Y0.500

Inputs

In
Exec
Target
Canvas Object Reference
Render Texture
Texture Object Reference

Texture to use when rendering. If no texture is set then this will use the default white texture.

Screen Position
Vector 2D Structure

Screen space position to render the texture.

Screen Size
Vector 2D Structure

Screen space size to render the texture.

Coordinate Position
Vector 2D Structure

Normalized UV starting coordinate to use when rendering the texture.

Coordinate Size
Vector 2D Structure

Normalized UV size coordinate to use when rendering the texture.

Render Color
Linear Color Structure

Color to use when rendering the texture.

Blend Mode
EBlendMode Enum

Blending mode to use when rendering the texture.

Rotation
Float

Rotation, in degrees, to render the texture.

Pivot Point
Vector 2D Structure

Normalized pivot point to use when rotating the texture.

Outputs

Out
Exec
Select Skin
Light
Dark

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