Set the value of a Blend Shape

Set the value of a Blend Shape

Windows
MacOS
Linux

Sets the amount for a given blend shape

Target is Apple ARKit Face Mesh Component

Set the value of a Blend Shape
Target
Blend Shape
EyeBlinkLeft
Amount
0.0

Inputs

In
Exec
Target
Apple ARKit Face Mesh Component Object Reference
Blend Shape
EARFaceBlendShape Enum

The blend shape to modify

Amount
Float

The amount of the blend shape to apply (0..1)

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback