Get Play Rate

Get Play Rate

Windows
MacOS
Linux
  • These changes status of animation instance, which is transient data, which means it won't serialize with this component

  • Because of that reason, it is not safe to be used during construction script

  • Please use OverrideAnimationDatat for construction script. That will override AnimationData to be serialized

Target is Skeletal Mesh Component

Get Play Rate
Target
Return Value
0.0

Inputs

Target
Skeletal Mesh Component Object Reference

Outputs

Return Value
Float
  • These changes status of animation instance, which is transient data, which means it won't serialize with this component

  • Because of that reason, it is not safe to be used during construction script

  • Please use OverrideAnimationDatat for construction script. That will override AnimationData to be serialized

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