Custom Mesh

Custom Mesh

Windows
MacOS
Linux

Actions

Add Custom Mesh Triangles

Add to the geometry to use on this triangle mesh. This may cause an allocation. Use SetCustomMeshTriangles() instead when possible to reduce allocations.

Target is Custom Mesh Component

Clear Custom Mesh Triangles

Removes all geometry from this triangle mesh. Does not deallocate memory, allowing new geometry to reuse the existing allocation.

Target is Oculus MR Plane Mesh Component

Set Custom Mesh Triangles

Set the geometry to use on this triangle mesh

Target is Oculus MR Plane Mesh Component

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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