Apply Radius Damage

Apply Radius Damage

Windows
MacOS
Linux

Take radius damage

Target is Destructible Component

Apply Radius Damage
Target
Base Damage
0.0
Hurt Origin
X0
Y 0
Z 0
Damage Radius
0.0
Impulse Strength
0.0
Full Damage

Inputs

In
Exec
Target
Destructible Component Object Reference
Base Damage
Float
Hurt Origin
Vector (by ref)
Damage Radius
Float
Impulse Strength
Float
Full Damage
Boolean

Outputs

Out
Exec
Select Skin
Light
Dark

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