Set Plane Constraint Origin

Set Plane Constraint Origin

Windows
MacOS
Linux

Sets the origin of the plane that constrains movement, enforced if the plane constraint is enabled.

Target is Movement Component

Set Plane Constraint Origin
Target
Plane Origin
X0
Y 0
Z 0

Inputs

In
Exec
Target
Movement Component Object Reference
Plane Origin
Vector

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback