Create Grid Mesh Triangles

Create Grid Mesh Triangles

Windows
MacOS
Linux

Generate an index buffer for a grid of quads.

Target is Kismet Procedural Mesh Library

Create Grid Mesh Triangles
Num X
0
Num Y
0
Winding
Triangles

Inputs

In
Exec
Num X
Integer

Number of vertices in X direction (must be >= 2)

Num Y
Integer

Number of vertices in y direction (must be >= 2)

Winding
Boolean

Reverses winding of indices generated for each quad

Outputs

Out
Exec
Triangles
Array of Integers
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