Set Morph Target

Set Morph Target

Windows
MacOS
Linux

Set Morph Target with Name and Value(0-1)

Target is Skeletal Mesh Component

Set Morph Target
Target
Morph Target Name
None
Value
0.0
Remove Zero Weight

Inputs

In
Exec
Target
Skeletal Mesh Component Object Reference
Morph Target Name
Name
Value
Float
Remove Zero Weight
Boolean

: Used by editor code when it should stay in the active list with zero weight

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback