Set Skin Weight Override

Set Skin Weight Override

Windows
MacOS
Linux

Allow override of skin weights on a per-component basis.

Target is Skinned Mesh Component

Set Skin Weight Override
Target
LODIndex
0
Skin Weights

Inputs

In
Exec
Target
Skinned Mesh Component Object Reference
LODIndex
Integer
Skin Weights
Array of Skel Mesh Skin Weight Info Structures

Outputs

Out
Exec
Select Skin
Light
Dark

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