Show Material Section

Show Material Section

Windows
MacOS
Linux

Allows hiding of a particular material (by ID) on this instance of a SkeletalMesh.

Target is Skinned Mesh Component

Show Material Section
Target
Material ID
0
Section Index
0
Show
LODIndex
0

Inputs

In
Exec
Target
Skinned Mesh Component Object Reference
Material ID
Integer

Index of the material show/hide

Section Index
Integer
Show
Boolean

True to show the material, false to hide it

LODIndex
Integer

Index of the LOD to modify material visibility within

Outputs

Out
Exec
Select Skin
Light
Dark

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