Release Owned Target

Release Owned Target

Windows
MacOS
Linux

Release Owned Target

Target is Empty Comp Shot

Release Owned Target
Target
Owned Target
Select Asset
Return Value

Inputs

In
Exec
Target
Empty Comp Shot Object Reference
Owned Target
Texture Render Target 2D Object Reference

Outputs

Out
Exec
Return Value
Boolean

Release Owned Target

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback