Set Material

Set Material

Windows
MacOS
Linux

Set the material to all elements of a set of Static Meshes or Static Mesh Actors

Target is Dataprep Operations Library

Set Material
Selected Objects
Material Substitute
Select Asset

Inputs

In
Exec
Selected Objects
Array of Object References

Objects to set the input material on

Material Substitute
Material Interface Object Reference

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback