Setup Static Lighting

Setup Static Lighting

Windows
MacOS
Linux

Setup the Lightmap UVs settings to enable or disable the lightmap generation on the static meshes found in the Assets list

Target is Datasmith Static Mesh Blueprint Library

Setup Static Lighting
Objects
Apply Changes
Generate Lightmap UVs
Lightmap Resolution Ideal Ratio
0.200000

Inputs

In
Exec
Objects
Array of Object References
Apply Changes
Boolean

Indicates if changes must be apply or not.

Generate Lightmap UVs
Boolean

The value to set for the generate lightmap uvs flag.

Lightmap Resolution Ideal Ratio
Float

The desired lightmap density ratio

Outputs

Out
Exec
Select Skin
Light
Dark

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