Spawn Registered Tab by ID

Spawn Registered Tab by ID

Windows
MacOS
Linux

Given an ID for a tab, try to find a tab spawner that matches, and then spawn a tab. Returns true if it was able to find a matching tab spawner

Target is Editor Utility Subsystem

Spawn Registered Tab by ID
Target
Select Asset
New Tab ID
None
Return Value

Inputs

In
Exec
Target
Editor Utility Subsystem Object Reference
New Tab ID
Name

Outputs

Out
Exec
Return Value
Boolean

Given an ID for a tab, try to find a tab spawner that matches, and then spawn a tab. Returns true if it was able to find a matching tab spawner

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback