Find Polygon Loop

Find Polygon Loop

Windows
MacOS
Linux

Find Polygon Loop

Target is Editable Mesh

Find Polygon Loop
Target
Select Asset
Edge ID
Out Edge Loop Edge IDs
Out Flipped Edge IDs
Out Reversed Edge IDPath to Take
Out Polygon IDs to Split

Inputs

Target
Editable Mesh Object Reference
Edge ID
Edge ID Structure

Outputs

Out Edge Loop Edge IDs
Array of Edge ID Structures
Out Flipped Edge IDs
Array of Edge ID Structures
Out Reversed Edge IDPath to Take
Array of Edge ID Structures
Out Polygon IDs to Split
Array of Polygon ID Structures
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback