Is Being Modified

Is Being Modified

Windows
MacOS
Linux

Target is Editable Mesh

Is Being Modified
Target
Select Asset
Return Value

Inputs

Target
Editable Mesh Object Reference

Outputs

Return Value
Boolean

Returns true if StartModification() was called and the mesh is able to be modified currently. Remember to call EndModification() when finished.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback