Split Edge

Split Edge

Windows
MacOS
Linux

Split Edge

Target is Editable Mesh

Split Edge
Target
Select Asset
Edge ID
Splits
Out New Vertex IDs

Inputs

In
Exec
Target
Editable Mesh Object Reference
Edge ID
Edge ID Structure
Splits
Array of Floats

Outputs

Out
Exec
Out New Vertex IDs
Array of Vertex ID Structures
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback