Split Polygonal Mesh

Split Polygonal Mesh

Windows
MacOS
Linux

Split Polygonal Mesh

Target is Editable Mesh

Split Polygonal Mesh
Target
Select Asset
In Plane
Polygon IDs 1
Polygon IDs 2
Boundary IDs

Inputs

In
Exec
Target
Editable Mesh Object Reference
In Plane
Plane Structure (by ref)

Outputs

Out
Exec
Polygon IDs 1
Array of Polygon ID Structures
Polygon IDs 2
Array of Polygon ID Structures
Boundary IDs
Array of Edge ID Structures
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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