Delete Loaded Assets

Delete Loaded Assets

Windows
MacOS
Linux

Delete assets from the Content Browser that are already loaded. This is a Force Delete. It doesn't check if the assets have references in other Levels or by Actors. It will close all the asset editors and may clear the Transaction buffer (Undo History). Will try to mark the files as deleted.

Target is Editor Asset Library

Delete Loaded Assets
Assets to Delete
Return Value

Inputs

In
Exec
Assets to Delete
Array of Object References

Assets that we want to delete.

Outputs

Out
Exec
Return Value
Boolean

True if the operation succeeds.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback