Create Asset (Message)

Create Asset (Message)

Windows
MacOS
Linux

Creates an asset with the specified name, path, and factory

Target is Asset Tools

Create Asset (Message)
Target
Select Asset
Asset Name
Package Path
Asset Class
Select Class
Factory
Select Asset
Calling Context
None
Return Value
Select Asset

Inputs

In
Exec
Target
Object Reference
Asset Name
String

the name of the new asset

Package Path
String

the package that will contain the new asset

Asset Class
Object Class Reference

the class of the new asset

Factory
Factory Object Reference

the factory that will build the new asset

Calling Context
Name

optional name of the module or method calling CreateAsset() - this is passed to the factory

Outputs

Out
Exec
Return Value
Object Reference

the new asset or NULL if it fails

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback