Convert Actors

Convert Actors

Windows
MacOS
Linux

Replace in the level all Actors provided with a new actor of type ActorClass. Destroy all Actors provided.

Target is Editor Level Library

Convert Actors
Actors
Actor Class
Select Class
Static Mesh Package Path
Return Value

Inputs

In
Exec
Actors
Array of Actor Object References

List of Actors to replace.

Actor Class
Actor Class Reference

Class/Blueprint of the new actor that will be spawn.

Static Mesh Package Path
String

If the list contains Brushes and it is requested to change them to StaticMesh, StaticMeshPackagePath is the package path to where the StaticMesh will be created. ie. /Game/MyFolder/

Outputs

Out
Exec
Return Value
Array of Actor Object References
Select Skin
Light
Dark

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