Find Existing Material from Search Location

Find Existing Material from Search Location

Windows
MacOS
Linux

Find Existing Material from Search Location

Target is Material Import Helpers

Find Existing Material from Search Location
Material Full Name
Base Package Path
Search Location
Local
Out Error
Return Value
Select Asset

Inputs

In
Exec
Material Full Name
String
Base Package Path
String
Search Location
EMaterialSearchLocation Enum

Outputs

Out
Exec
Out Error
Text
Return Value
Material Interface Object Reference

Find Existing Material from Search Location

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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