This events is called when focus has been gained, usually on startup or after a system dialog has been closed
This events is called when focus has been gained, usually on startup or after a system dialog has been closed
Welcome to the new Unreal Engine 4 Documentation site!
We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.
We'll be sure to let you know when the new system is up and running.