On Config Camera

On Config Camera

Windows
MacOS
Linux

A dynamic delegate can be assigned through blueprint. Will be called before ARSession started and returns an array of supported ARCore camera config.

The array will always return 3 camera configs. The GPU texture resolutions are the same in all three configs. Currently, most devices provide GPU texture resolution of 1920 x 1080, but devices might provide higher or lower resolution textures, depending on device capabilities. The CPU image resolutions returned are VGA, 720p, and a resolution matching the GPU texture.

Bind this delegate if you want to choose a specific camera config in your app. Call UGoogleARCoreSessionFunctionLibrary::ConfigARCoreCamera after the delegate is triggered.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback