Bindings

Bindings

Windows
MacOS
Linux

Actions

Add Binding

Adds the specified actor to the overridden bindings for the specified binding ID, optionally still allowing the bindings defined in the Level Sequence asset

Target is Level Sequence Actor

Add Binding by Tag

Binds an actor to all the bindings tagged with the specified name in this sequence. Does not remove any exising bindings that have been set up through this API. Object Bindings can be tagged within the sequence UI by RMB -> Tags... on the object binding in the tree.

Target is Level Sequence Actor

Find Binding by Tag

Find the first object binding ID associated with the specified tag name (set up through RMB->Expose on Object bindings from within sequencer)

Target is Movie Scene Sequence

Find Bindings by Tag

Find all object binding IDs associated with the specified tag name (set up through RMB->Expose on Object bindings from within sequencer)

Target is Movie Scene Sequence

Remove Binding

Removes the specified actor from the specified binding's actor array

Target is Level Sequence Actor

Remove Binding by Tag

Removes the specified actor from the specified binding's actor array

Target is Level Sequence Actor

Reset Binding

Resets the specified binding back to the defaults defined by the Level Sequence asset

Target is Level Sequence Actor

Reset Bindings

Resets all overridden bindings back to the defaults defined by the Level Sequence asset

Target is Level Sequence Actor

Set Binding

Overrides the specified binding with the specified actors, optionally still allowing the bindings defined in the Level Sequence asset

Target is Level Sequence Actor

Set Binding by Tag

Assigns an set of actors to all the bindings tagged with the specified name in this sequence. Object Bindings can be tagged within the sequence UI by RMB -> Tags... on the object binding in the tree.

Target is Level Sequence Actor

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