Client Play Camera Shake from Source

Client Play Camera Shake from Source

Windows
MacOS
Linux

Play Camera Shake localized to a given source

Target is Player Controller

Client Play Camera Shake from Source
Target
Shake
Select Class
Source Component

Inputs

In
Exec
Target
Player Controller Object Reference
Shake
Camera Shake Class Reference

Camera shake animation to play

Source Component
Camera Shake Source Component Object Reference

The source from which the camera shakes originates

Outputs

Out
Exec
Select Skin
Light
Dark

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