Play a force feedback pattern on the player's controller
Target is Player Controller
|
In
Exec
|
|
|
Target
Player Controller Object Reference
|
|
|
Force Feedback Effect
Force Feedback Effect Object Reference
|
The force feedback pattern to play |
|
Tag
Name
|
A tag that allows stopping of an effect. If another effect with this Tag is playing, it will be stopped and replaced |
|
Looping
Boolean
|
Whether the pattern should be played repeatedly or be a single one shot |
|
Ignore Time Dilation
Boolean
|
Whether the pattern should ignore time dilation |
|
Play While Paused
Boolean
|
Whether the pattern should continue to play while the game is paused |
|
Out
Exec
|