Get Debug String from Gameplay Tag Container

Get Debug String from Gameplay Tag Container

Windows
MacOS
Linux

Returns an FString listing all of the gameplay tags in the tag container for debugging purposes.

Target is Blueprint Gameplay Tag Library

Get Debug String from Gameplay Tag Container
Tag Container
Return Value

Inputs

Tag Container
Gameplay Tag Container Structure (by ref)

The tag container to get the debug string from.

Outputs

Return Value
String
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback