Transforms an array of 2D coordinates into a different 2D coordinate system. This will account for the display rotation, and any additional required adjustment.
Some examples of useful conversions: To transform screen space UVs for texture space UVs to rendering pass-through camera texture: Viewport -> Texture; To transform a point found by a computer vision algorithm in the pass-through camera image into a point on the viewport: Image -> Viewport;
Target is Google ARCore Frame Function Library
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Input Coordinates Type
EGoogleARCoreCoordinates2DType Enum
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The coordinate system used by InputCoordinates. |
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Input Coordinates
Array of Vector 2D Structures
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The input 2d coordinates. |
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Output Coordinates Type
EGoogleARCoreCoordinates2DType Enum
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The coordinate system to transform to. |
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Output Coordinates
Array of Vector 2D Structures
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The output 2d coordinates. |