Set Render Target Size to Default

Set Render Target Size to Default

Windows
MacOS
Linux

Set the GoogleVR render target size to default value.

Target is Google VRHMDFunction Library

Set Render Target Size to Default
Return Value

Inputs

In
Exec

Outputs

Out
Exec
Return Value
Int Point Structure

The default render target size.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback