Insert Points

Insert Points

Windows
MacOS
Linux

Inserts group of points into the Octree structure, multi-threaded. If bRefreshPointsBounds is set to false, make sure you call RefreshBounds() manually or cloud centering may not work correctly.

Target is Lidar Point Cloud

Insert Points
Target
Select Asset
Points
Duplicate Handling
Ignore
Refresh Points Bounds
Translation
X0
Y 0
Z 0

Inputs

In
Exec
Target
Lidar Point Cloud Object Reference
Points
Array of Lidar Point Cloud Point Structures
Duplicate Handling
ELidarPointCloudDuplicateHandling Enum
Refresh Points Bounds
Boolean
Translation
Vector (by ref)

Outputs

Out
Exec
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback