Integer

Integer

Windows
MacOS
Linux

Actions

% (integer)

Modulo (A % B)

Target is Kismet Math Library

Absolute (integer)

Returns the absolute (positive) value of A

Target is Kismet Math Library

Bitwise AND

Bitwise AND (A & B)

Target is Kismet Math Library

Bitwise NOT

Bitwise NOT (~A)

Target is Kismet Math Library

Bitwise OR

Bitwise OR (A | B)

Target is Kismet Math Library

Bitwise XOR

Bitwise XOR (A ^ B)

Target is Kismet Math Library

Clamp (integer)

Returns Value clamped to be between A and B (inclusive)

Target is Kismet Math Library

Equal (integer)

Returns true if A is equal to B (A == B)

Target is Kismet Math Library

InRange (integer)

Returns true if value is between Min and Max (V >= Min && V <= Max) If InclusiveMin is true, value needs to be equal or larger than Min, else it needs to be larger If InclusiveMax is true, value needs to be smaller or equal than Max, else it needs to be smaller

Target is Kismet Math Library

integer - integer

Subtraction (A - B)

Target is Kismet Math Library

integer > integer

Returns true if A is greater than B (A > B)

Target is Kismet Math Library

integer >= integer

Returns true if A is greater than or equal to B (A >= B)

Target is Kismet Math Library

integer < integer

Returns true if A is less than B (A < B)

Target is Kismet Math Library

integer <= integer

Returns true if A is less than or equal to B (A <= B)

Target is Kismet Math Library

integer * integer

Multiplication (A * B)

Target is Kismet Math Library

integer / integer

Division (A / B)

Target is Kismet Math Library

integer + integer

Addition (A + B)

Target is Kismet Math Library

integer64 / integer64

Division (A / B)

Target is Kismet Math Library

Make Literal Int

Creates a literal integer

Target is Kismet System Library

Max (integer)

Returns the maximum value of A and B

Target is Kismet Math Library

Max Of Int Array

Returns max of all array entries and the index at which it was found. Returns value of 0 and index of -1 if the supplied array is empty.

Target is Kismet Math Library

Min (integer)

Returns the minimum value of A and B

Target is Kismet Math Library

Min Of Int Array

Returns min of all array entries and the index at which it was found. Returns value of 0 and index of -1 if the supplied array is empty.

Target is Kismet Math Library

NotEqual (integer)

Returns true if A is not equal to B (A != B)

Target is Kismet Math Library

Select Int

If bPickA is true, A is returned, otherwise B is

Target is Kismet Math Library

Sign (integer)

Sign (integer, returns -1 if A < 0, 0 if A is zero, and +1 if A > 0)

Target is Kismet Math Library

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback