Vector 2DInterp to Constant

Vector 2DInterp to Constant

Windows
MacOS
Linux

Tries to reach Target at a constant rate.

Target is Kismet Math Library

Vector 2DInterp to Constant
Current
X0.0
Y0.0
Target
X0.0
Y0.0
Delta Time
0.0
Interp Speed
0.0
Return Value
X0.0
Y0.0

Inputs

Current
Vector 2D Structure

Actual position

Target
Vector 2D Structure

Target position

Delta Time
Float

Time since last tick

Interp Speed
Float

Interpolation speed

Outputs

Return Value
Vector 2D Structure

New interpolated position

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