Set Origin (Matrix)

Set Origin (Matrix)

Windows
MacOS
Linux

Set the origin of the coordinate system to the given vector (Assumes Matrix represents a transform)

Target is Kismet Math Library

Set Origin (Matrix)
M
New Origin
X0
Y 0
Z 0

Inputs

In
Exec
M
Matrix Structure (by ref)
New Origin
Vector

Outputs

Out
Exec
Select Skin
Light
Dark

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