Is Ready

Is Ready

Windows
MacOS
Linux

Check whether media is ready for playback.

A player is ready for playback if it has a media source opened that finished preparing and is not in an error state.

Target is Media Player

Is Ready
Target
Select Asset
Return Value

Inputs

Target
Media Player Object Reference

Outputs

Return Value
Boolean

true if media is ready, false otherwise.

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Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

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