Get Edge Connected Polygons

Get Edge Connected Polygons

Windows
MacOS
Linux

Returns the polygons connected to this edge

Target is Mesh Description Base

Get Edge Connected Polygons
Target
Select Asset
Edge ID
Out Connected Polygon IDs

Inputs

Target
Mesh Description Base Object Reference
Edge ID
Edge ID Structure

Outputs

Out Connected Polygon IDs
Array of Polygon ID Structures
Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback