Test

Test

Windows
MacOS
Linux

Actions

Bake Materials for Component

Bakes out material in-place for the given set of static mesh components using the MaterialMergeOptions

Target is Editor Tests Utility Library

Merge Static Mesh Components

Merges meshes and bakes out materials into a atlas-material for the given set of static mesh components using the MergeSettings

Target is Editor Tests Utility Library

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback