Get Current Active Montage

Get Current Active Montage

Windows
MacOS
Linux

Get a current Active Montage in this AnimInstance. Note that there might be multiple Active at the same time. This will only return the first active one it finds. *

Target is Anim Instance

Get Current Active Montage
Target
Select Asset
Return Value
Select Asset

Inputs

Target
Anim Instance Object Reference

Outputs

Return Value
Anim Montage Object Reference

Get a current Active Montage in this AnimInstance. Note that there might be multiple Active at the same time. This will only return the first active one it finds. *

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback