End Match

End Match

Windows
MacOS
Linux

End a match that is in progress while it is the current player's turn

Target is End Match Callback Proxy

End Match
Player Controller
Match Actor
Match ID
Local Player Outcome
None
Other Players Outcome
None
On Success
On Failure

Inputs

In
Exec
Player Controller
Player Controller Object Reference
Match Actor
Turn Based Match Interface Interface
Match ID
String
Local Player Outcome
EMPMatchOutcome Enum
Other Players Outcome
EMPMatchOutcome Enum

Outputs

Out
Exec
On Success
Exec

Called when the match ends successfully

On Failure
Exec

Called when ending the match fails

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback