Get Analog Input Modifier

Get Analog Input Modifier

Windows
MacOS
Linux

Returns modifier [0..1] based on the magnitude of the last input vector, which is used to modify the acceleration and max speed during movement.

Target is Character Movement Component

Get Analog Input Modifier
Target
Return Value
0.0

Inputs

Target
Character Movement Component Object Reference

Outputs

Return Value
Float

Returns modifier [0..1] based on the magnitude of the last input vector, which is used to modify the acceleration and max speed during movement.

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